A designer who ships.

Brian Oppenlander — portrait

I'm a product designer, founder, and builder with more than a decade of experience across games, startups, and enterprise software.

I spent much of that time co-founding an indie game studio, where we shipped five games, including the King Rabbit series. Those games earned millions of downloads, hundreds of Apple features, and a nomination for Best Gameplay at the International Mobile Game Awards.

More recently, agentic engineering rekindled my passion for building. Over the last six months I've become a Lovable Community Champion, helping builders overcome technical roadblocks and ship faster. I also organized LovableJam, bringing together makers from around the world to build and learn together.

I'm a German-American dual citizen, currently based in Mexico and open to relocation for the right team, product, and mission.